There are many different ways to display your affection to someone. Video games like to come up with new ways to woo your virtual characters, some more romantic than others. One method that has always stuck out to me is the one that Natsume created for their Harvest Moon series. To woo your potential mate, you simply give her or him their favorite items as gifts. However, to propose marriage to that person, you must present a blue feather to them. The blue feather is a very important and significant item in the world of Harvest Moon. It is a symbol of eternal love for every person who wishes to marry. You can read the full legend/tale of the blue feather behind this text.
I personally think it’s absolutely beautiful. Something so simple, yet so elegant as a feather colored blue can symbolize something so powerful and everlasting. I admire it greatly, and think it is a wonderful way to propose.
Have other awesome displays of affection used in video games? Send them my way! I would love to hear about them!
You can’t predict how people will act, [Garrus]. But you can control how you’ll respond. In the end that’s what really matters
I Went Back and Played Tomb Raider 3 for the First Time in About A Decade
Oh, the nostalgia.
For those who do not know, I am a huge fan of Lara Croft. She has been one of my inspirations for as long as I can remember. Her beauty, brains, athleticism, and charm mold in to the idea of a perfect woman. What she possesses, in my eyes, is definitely something to strive for.
The last time I saw this game in action was a long time ago. I “got into” Tomb Raider over a family tradition. I, being too young and scared to successfully play through a TR game, would sit on the couch or bed and watch my dad play through level after level. My brother would join, and eventually my sister did as well. Over the recent years, that family tradition has come to an end, but those memories are still held fondly in my heart.
My brother got the Uncharted 3 Collector’s Edition today. I actually wanted it since the edition came out, and was super excited to unbox it and see the Nathan Drake statue. It’s pretty nice and reminds me of the new Lara Croft statue/ figure released at this past Comic Con. I just wish the facial resemblance to the video game character was more accurate. Overall, it is still a pretty nice collector’s edition.
Request: Kingdom Hearts II – Sea Salt Ice-cream
You’ll notice the addition of hearts on this post and they will be added to past posts too - it’s to give you an idea of the level of difficulty the recipe is so you can pick a recipe to suit your ability should you wish to make something. Anyway, I can’t tell you the amount of requests I’ve had for Sea Salt Ice-cream - Kingdom Hearts certainly has an incredible fan base! So I thought I’d treat you all with the first post of 2012 because I’m just that good to you. I’ve learned that this is (or was) actually available at Tokyo DisneySea and that Tetsuya Nomura’s love for the treat explains its appearance in Kingdom Hearts II. Kingdom Hearts has a lot of delicious looking ice-creams in it, I feel like I’ve missed out now by not playing it when it first came out which upon reflection seems crazy considering one of my favourite games is Mickey’s Castle of Illusion for the Sega Mega Drive and the Disney-Final Fantasy combination sounds right up my alley. Though I have no idea what it should taste like I was excited by the prospect of flavoured salts and creating a twist on the classic vanilla ice-cream.
What you will need: A pot, a large bowl and 2 small bowls, a sieve, a wooden spoon, a medium container, a whisk, ice-cream moulds and wooden ice-cream sticks.
½ Vanilla Pod
2 Tablespoons High Quality Sea Salt Flakes
125ml / ½ Cup Milk
75g / ⅓ Cup Sugar
250ml / 1 Cup Whipping/Heavy Cream
3 Egg Yolks
Blue Food Colouring
Preparing the Sea Salt Ice-cream:
- Add half of the vanilla seeds to the salt. Rub the vanilla into the salt until well mixed – seal and leave to infuse.
- If you don’t have an ice-cream machine (like me) place the container you’ll chill the ice-cream in into the freezer.
- Warm the milk, sugar and rest of the vanilla pod together in a pot on a medium heat. Cover, remove from the heat once warmed through and leave the vanilla to fragrance the milk for about 30 minutes.
- While the milk cools set up an ‘ice bath’ – half fill a large bowl with water and ice and place a smaller bowl inside. Pour the cream into the smaller bowl and set aside.
- In another bowl whisk the egg yolks. Rewarm the now cooled and infused milk, gradually add the milk to the egg yolks whisking constantly. Once combined return the milk and egg to the pot.
- Heat the mixture over a low heat, stirring constantly until it thickens and forms a custard. Do NOT let it boil! If bubbles or foam appear remove it from the heat immanently.
- Sieve the custard into the bowl of cream over the ice bath. Stir well until it begins to cool, add the blue food colouring until the desired colour is achieved then place the bowl into the fridge to chill for several hours or overnight.
Making the Sea Salt Ice-cream:
- Pour the chilled ice-cream mixture into the prepared frozen tray then return it to the freezer or use your ice-cream maker.
- After about 40 minutes add the vanilla salt to taste and vigorously stir or whisk the mixture as it begins to set. Check on it every 30 minutes after this, continuing to mix well. Repeat this for about 2 – 3 hours every 30 minutes.
- Once solidified take it out and allow it to soften. Once soft spoon it into the ice-pop moulds, be wary of air bubbles forming – it’s a good idea to mix the ice-cream around in the mould to try and remove as many as possible. If it’s too soft, pop it into the freezer for a bit before sliding in the wooden sticks and placing in the freezer to set.
- To remove the ice-cream from the mould sit it in a bath of warm water until the outside begins to melt then carefully slide them out.
Feel free to keep this ice-cream in a tub or for a more authentic look use the moulds and wooden ice-cream sticks. For any doubtful British fans this sweet yet salty mixture means the ice-cream tastes less like a full dairy, or cream laden Cornwall style and more like an ice-cream van ‘99’ taste. For Americans I’d imagine the equivalent is what you’d call ‘soft-serve’ (if America is devoid of the classic 99 cone with a Flake – I feel sorry for you). And I don’t know what it is, blue is apparently an appetite suppressant but for me bright blue foods simply means “more delicious”. Cute and quirky Sea Salt Ice-cream is a surprising balance with a wonderful texture. Also if you have any left over vanilla salt it apparently goes wonderfully with certain fish.
I will love anyone that makes me this forever :)
Most Anticipated 2012 - http://pulse.me/s/4gXzp
Personally, I’m mostly looking forward to playing Dragon Age 3 and Tomb Raider. Are there any games that you are anticipating that didn’t make this list?
2011, a Year In Disappointment [Video] - http://pulse.me/s/4pPMn
Do you agree with this list? When looking at it, some of the items I completely agreed with making the disappointment list, but others I shook my head in utter disagreement. What do you think was the worst product in 2011 gaming? Did it make this list?
All men dream: but not equally. Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act their dream with open eyes, to make it possible.
My first thoughts about the new GTA 5? Impressive graphics. Reminds me of Dead Island.
Still the classic GTA that we all know and love.
The good thing about me getting aggravated is that it gets me drawing. A good digital sketch accompanied by some good music usually calms the nerves.
I tried something different with this one, and I’m happy with how it came out. Usually I either just do a lineart and call it a day, or I draw and smudge the hell out of every aspect of the picture. With this one, I only erased if there was a line that was REALLY out of place. I didn’t smudge (except for when I edited it; I couldn’t get the blush right simply by using lines). If there was an aspect I didn’t like, I would simply draw over it until I was satisfied with it. Only the mouth and her right eye I had to select and move a tad; no erasing done there, though. I tend to get lazy when not working with the face, so sorry for the lack of detail with the jacket.
Honestly, the one piece of advice that I took out of the high school that I transferred to was one that my art teacher gave me. At the time, I honestly thought he just hated me and my artwork, but looking back on it, he was right. I have a “problem” with shading and darkening my images. He told me not to be afraid to darken and shade. You can always go darker. Honestly, I look back on my previous drawings and want to fix them up and make them darker. Like I have a poster sized mural of Mike Shinoda that I drew three years ago hanging up on my wall. Every time I look at it I want to just take it down and start shading. Moral being, don’t be afraid to go darker. Experiment with your drawings. The darker an image is, the more vivid it is, making it more realistic and captivating.
Anyways, I decided to draw this on a whim really. I was going to draw a guy, but for some reason I draw girls so much better. I was going to color it, but the more I got into it, the more I thought coloring it would ruin it. I’m getting better at this digital drawing stuff. I’m starting to like it a bit more than traditional drawing. Its scary.
By the way, +10 points for anyone that knows/knew who this is based on without having to look at the tags.
I started playing through L.A. Noire yesterday
So far, I really enjoy it. It reminds me so much of the old movies I used to watch with my grandfather. Ninety percent (or close to it, I read it quickly on the game) of the environment was actually virtually recreated exactly like the real thing. That means the buildings, statues, monuments, vehicles, outfits, objects, etc. were all recreated from real life models of the time (1947). That allows the game as a whole to give off a really unique, nostalgic feeling that is different than the rest. The game rewards pure thought rather than simple, mindless violence and destruction. I actually enjoy “repetitive” games, so that aspect really doesn’t bother me much. The cases are different from each other, but the process of solving them is basically the same. I absolutely love the interrogation system, and how they incorporated it into the game. My only complaint, I guess, is that the side dispatch “quests” are way too easy. It takes me longer to drive to the destination than to actually catch the criminal(s). Other than that, the game is a job well done.